IDEAL 7000 je príkladom synergického využitia vlastností profilov a izolačných skiel na vytvorenie okien s veľmi nízkou tepelnou priepustnosťou. Súčiniteľ prestupu tepla profilov s hodnotou Uf 1,1-1,0 W / m2K získaný v testoch v kombinácii s možnosťou použitia širších a teplejších zasklení zaručuje najlepšie tepelnotechnické parametre okna.
- 6-komorový systém,
- hÍbka zástavby 85 mm,
- systém s vonkajším tesnením (2 tesnenia),
- klasický dizajn krídla (classic-line nezapustený),
- Trieda odolnosti proti vlámaniu RC2 potvrdená testami,
- dostupné v mnohých farbách,
- Koeficient prestupu tepla Uw je 0,79 W/m2K (pre referenčné okno s rozmermi 1230*1480 mm,Ug = 0,5 W/m2K).
















![Antracit (AP 40) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Antracit-AP-40-1-scaled-100x100.jpg)
![Orech (AP 27) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Orech-AP-27-1-scaled-100x100.jpg)
![Antracit v štrukúre piesku (AP 60) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Antracit-v-strukure-piesku-AP-60-1-scaled-100x100.jpg)
![Zlaty dub (AP 23) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Zlaty-dub-AP-23-1-scaled-100x100.jpg)



![Palisander (AP 33) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Palisander-AP-33-scaled-100x100.jpg)
![Szary (AP 34) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Szary-AP-34-scaled-100x100.jpg)
![Dub khaki (AP 95) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Dub-khaki-AP-95-scaled-100x100.jpg)
![Čierny dub (AP 06) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Cierny-dub-AP-06-scaled-100x100.jpg)

![Mahagón (AP 05) ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 30000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 39.054523
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 3367.089355
cameraTransform (m44f): [{0.560008, 0.796796, 0.226952, 426.045}, {0.828487, -0.538587, -0.153406, -92.9748}, {-4.51109e-010, 0.273936, -0.961748, 295.034}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3499, 3499]
displayWindow (box2i): [0, 0, 3499, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement-1.B (half)
MultiMatteElement-1.G (half)
MultiMatteElement-1.R (half)
MultiMatteElement-2.B (half)
MultiMatteElement-2.G (half)
MultiMatteElement-2.R (half)
MultiMatteElement-3.B (half)
MultiMatteElement-3.G (half)
MultiMatteElement-3.R (half)
R (half)
VRayBumpNormals.X (half)
VRayBumpNormals.Y (half)
VRayBumpNormals.Z (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)](https://euromontsala.sk/wp-content/uploads/2024/02/Mahagon-AP-05-scaled-100x100.jpg)